XBOX 360 Kinect
Aerobic exercise appears to be beneficial for people with cystic fibrosis (a kind of debilitating lung disease) with some slowing of the decline in lung function. Kuys SS et al (2011) has looked at if participating in 15 minutes of exercise using Nintendo Wii produces a similar cardiovascular demand and energy expenditure as exercise on a treadmill or cycle ergometer (exercycle) in adults with cystic fibrosis and if the gaming console exercise is perceived as more enjoyable, less fatiguing, and achieving a similar workload and if it is perceived as equally effective and feasible for use as a regular exercise regimen? The research has confirmed that the gaming console exercise program provides a similar cardiovascular demand as traditional exercise program. In addition to the positive research data, the study finds that participants enjoyed the gaming console exercise more than the standard exercise. Some have even purchased the gaming console subsequent to participating in the study and continue to use them in their exercise program. It could probably be postulated that the console may also help improving body image, increase muscle mass and strength and promote emotional well being and health as other exercises. It is known to be difficult to have long-term adherence to our exercise program despite being aware of its importance. Excuses of being too busy, not being bothered and bored are among the many to keep us away from exercises. The Nintendo Wii gaming console has been shown to improve interest, motivation and adherence to physiotherapy exercise program particularly in paediatric (child), neurological (brain & nerve), geriatric (old) and respiratory (lung) areas. The XBOX 360 kinect is also becoming a popular exercise gaming console in the advantage of its video imaging function without needing the hand-held controlling unit. The instant video imaging of the player, in the Yoga, dancing and aerobic programs, could further improve motivation and exercise intensity. Similar to all sports and activities of daily living, there are always risks of injuries. As long as the appropriate games are chosen, proper playing techniques are advised and warn up/down and stretches are performed, I am sure the benefits of these gaming consoles out-weight the risks. These video games are fun for some patients who may not exercise otherwise. If so, they should be encouraged to play with precautions considered.